# Outpost

The outpost is central to collecting resources, expansion, control, and prestige rewards. You gain control over an outpost only for a season; at the end of each season, the game resets, and everyone starts with just the Castle.

To conquer an Outpost, you need to deploy a minimum of 2 Characters to that specific outpost if it is not owned by someone else or destroy the enemy army.&#x20;

***Resource production***

Each outpost produces a specific resource; with every upgrade, it can be wood, food, iron, beer, stone, or wargear. The upgrade can be made by paying a specific amount for each resource level or $ESTAR.

***Expansion***

Because you can send your troops at a maximum of 5 square lengths, controlling specific outposts is crucial to reaching objectives or fighting particular enemies.

***Control***

You can send troops to your outposts, which are the leading layer of defense in case of enemies' attacks; the troops lost during a fight respawn in your Castle. Losing control over an outpost came with a level decrease of that specific outpost. For example, if a level 3 outpost is attacked and the enemy gains power, he will receive a level 2 outpost.

***Prestige rewards***

You are rewarded with prestige points based on the number of outposts you control at the end of a season.


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